Three.js 3D Graphics
Create interactive 3D experiences for the web using Three.js, from product viewers to immersive visualizations.
Overview
For React developers, React Three Fiber (`@react-three/fiber`) provides a declarative way to build Three.js scenes. Your AI agent can create 3D components using JSX, implement orbit controls with `@react-three/drei`, load GLTF/GLB models, and add physics with `@react-three/rapier`, all following React patterns you already know.
AI agents are particularly helpful with Three.js because the API surface is vast. They can generate shader code, set up lighting rigs, implement raycasting for interactions, optimize performance with instancing and LOD (Level of Detail), and help debug rendering issues that would otherwise require deep WebGL knowledge.
Who Is This For?
- Developers building interactive 3D product configurators
- Creative technologists crafting immersive web experiences
- Teams implementing data visualizations in 3D space
- Frontend engineers adding 3D hero sections and backgrounds
Installation
npm install three @types/three
# For React: npm install @react-three/fiber @react-three/drei Configuration
// React Three Fiber example
import { Canvas } from "@react-three/fiber";
import { OrbitControls, Environment } from "@react-three/drei";
<Canvas camera={{ position: [0, 2, 5] }}>
<OrbitControls />
<Environment preset="sunset" />
<mesh><boxGeometry /><meshStandardMaterial color="orange" /></mesh>
</Canvas> Explore AI Tools
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